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Post by jarnoctis on Jun 7, 2006 22:51:43 GMT -5
This is just a rough draft....if anyone has any ideas please post on this thread. But, hey, Even the Wicked Warlocks need laws right? And beliefs.
1. Above all seek the power you, as a harborer of the shadow, deserves.
2. Do not be allowed into a false sense of security, all are capable of evil deeds.
3. You are an outcast. You will never be completely trusted by those around you. You will be feared and hated. So be prepared for the worst, and do not attempt to get close to anyone outside the warlock ranks.
4. Do not underestimate the demons you control. Remember where you recieve your power from.
5. Allow no one to stand in your way. Everything outside the warlocks are pitiful and expandable.
6. Do not be blinded by anger. That is for the foolish warriors whose power thrives on war. Think before you act and keep a clear mind.
7. Do anything to survive, revert to any level, honor and pride are foolish concepts.
8. Feel no remorse.
9. Be kind to everyone. You can get much more then you believe from them
10. Guard these Laws and keep them sacred. Those warlocks who disobey the laws are deserving of punishment.
Couldn't think of anymore...you are welcome to send me more...After I get a decent amount of posts I will sum in up in one final post...Not to say you can't still post laws on it, but I may not update them...
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Post by meadhbh on Jun 8, 2006 7:47:07 GMT -5
What about the warlocks who aren't wicked or power-seeking? Meadhbh was born a warlock, not made one, and really only wants to protect the people she loves. (She's more of a new age sort of girl. The following five rules are adopted in some form by a lot of pagans: To Know-Noscere To Dare-Audere To Will-Velle To Be Silent-Tacere (with regards to protecting secrets and because spells have more power when they're not discussed afterward) To Go-Ire
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Post by jarnoctis on Jun 8, 2006 10:39:36 GMT -5
Well...these are for the overall warlocks... They were made by Gul'Dan (For RP) and this is the basis he set for his "Children."
You do not have to follow these laws, in fact, jarnoctis doesnt follw many of these either so...Just for those of you who want to follow them. Jarnoctis is slowly beginning to follow these codes though.
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Post by degari on Jun 8, 2006 12:57:18 GMT -5
. Everything outside the warlocks are pitiful and expandable.This made me chuckle.
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Post by Naught on Jun 8, 2006 14:01:10 GMT -5
Haha, what's great is that most of these sound like the rules my character follows and he's a rogue not a warlock.
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Post by rokosh on Jun 13, 2006 7:44:37 GMT -5
They sound like the rules of the Dark Jedi
My Lock is quite Insane and rules are not his bag baby, but it sounds good as a platform for your own personal RP ~.^
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Post by Treng Firesoul on Jun 13, 2006 19:43:49 GMT -5
11. Take up sewing, incase a mild mannered Orc tears off your limbs.
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Post by grommash2 on Jun 14, 2006 4:31:24 GMT -5
I think its a very good start.
My gut feeling is that you expand upon your rules and lore....for example who wrote this? What of the ties to the shadow council /argus blade/searing blade/and the human and gnome affiliates? What is your final agenda?
My RP-lore with locks involves some reverence to Guldan and awaiting the return of the Burning Legion.
Manipulating events within the horde and alliance, secretive meetings with fellow warlocks, sacrificing humans (virgins) consorting with demons like Kazzak, Lord Banehollow and the dude in Undercity. real evil stuff.
And I just think warlocks are evil or at least have some selfish intentions. Why summon demons use shadow magic and hellfire if you are going to be a goodguy?(be kind to everyone is not something a warlock would follow in my opinion) And since demons are inherantly evil, they try to corrupt the summoner even if his/her intentions are good.
methinks all warlocks are powerseeking, hence they are not mages..
Might I also suggest getting in touch with Vashen (former High Warlord) he says that he is in the mood for some RP now that he has finished his PvP. Unless we have some other HW we could use him as a figurehead of some sort.
And there is a certain amount of arrogance that comes with being a warlock. I think every warlock I have ever known underestimates demonic power. for any lock who has had an infernal or doomguard break on him at a critical moment knows that they take those demons for granted.
just for fun I try to incorporate Kralnor into my lore (I have a staff, it is a good one) I also use some of what medhiv says in Last Guardian and the attitude used by Guldan and Nerzhul in their writings to guide what I do and 'think'.
That being said there is plenty of room in warlockery for 'good' warlocks and insane warlocks.
Also maybe you can use rogues to assasinate rival casters...In diablo 2 there was a guild of assassins that hunted down evil sorcerers.
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Post by degari on Jun 14, 2006 13:40:01 GMT -5
But warlocks don't neccasarily have to be evil to control demons, in my opinion.. Just a better way to use magic.
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Post by Treng Firesoul on Jun 15, 2006 1:05:44 GMT -5
Technically they kinda do. According to lore, to become a Warlock you've needed to have first been a mage for the longest time; to the point that mana has wholey corrupted you.
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Post by crianas on Jun 15, 2006 11:42:42 GMT -5
Normally I'm not one to take liberties in roleplay in backstory, but in this case I did. Crianas was a mage, but when he went nuts he conducted a ritual that runed his body and shifted his affinity from fire to Shadow. It's all outlined in my story, "The Birth of Crianas Mishunadare," which I'll shamelessly plug: guildportal.com/Guild.aspx?GuildID=46703&TabID=478686&StoryID=4302My biggest issue hasn't been not acting warlock enough, it's been other people being too nice to warlocks, which is something I'm trying to correct within my own guild. You may want to as well for a more authentic feel. I realize they may not be as shunned within the Horde, especially the Forsaken, but it's still there.
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Post by grommash2 on Jun 16, 2006 10:20:03 GMT -5
I think it depends on which lore you follow. In WC1 there was no question about the fact that a warlock or necrolyte was evil. Same in WC2, Warlock/deathknight = evil. Even in 3 there was no softer side of seers, only in WoW was this crucial part of lore incorporated. 'Although many that consort with demons fall to darkness, the warlock class manages to bend demonic forces to its will without succumbing to pure evil. ' This opens the door a crack for 'good-guy warlocks'. However an alternate description within this same era reads: Warlocks were mages that delved too deeply into the roots of demonic power. Consumed by a lust for dark knowledge, they've tapped into chaotic magic from beyond the world. The Burning Legion now feeds them its powers, allowing them to channel destructive energies and call upon the powerful emissaries of their demon masters. Its a philosophical argument actually. For example: when an undercover officer takes drugs and engages in unlawful killing in order to maintain his cover is he in fact doing wrong? How about the soldier or agent who tortures enemy combatants to prevent an imminent atrocity? But that is life and this is fantasy, whether you want to play by the rules of this fantasy game use your own imagination or try to incorporate life into it is a personal choice. And thanks for the story Krionas
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Post by meadhbh on Jun 16, 2006 11:48:26 GMT -5
Nothing is purely black and white IRL, and there are plenty of shades of grey in WoW that did not exist in the RTS games, simply because the "characters" are played by real people, and real people are complicated and can't, by their nature, be one or the other entirely.
In her life, Meadhbh has "seen" paladins commit murder and treachery, all the while professing to follow the ways of the light. Meanwhile, she has also seen warlocks protect others and put their lives in danger when there was no apparent benefit for them to do so. As such, she has a good bit of contempt for the hypocrisy of all sorts, and for the more arbitrary distinctions between good and evil that have nothing to do with a person's actions.
She is rather complicated, she cannot be a white-hat entirely, because of her ability to summon demons, and she is rather sarcastic and almost violently vindictive when those she cares for are harmed, but she is also fiercely loyal to them and she is driven more by love, and wanting to protect those she loves, than by any sort of hate. Rather, she exists in one of those grey areas, just as the vast majority of people do.
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Post by grommash2 on Jun 17, 2006 16:54:41 GMT -5
Never mind what I say, this is a game to play how you want for your enjoyment. You can play a character that rapes babies for xp and honor or because the orphan likes to be touched in that way or you can play one that will die of hunger if they do not /eat and /drink every day as well as /e brushes his teeth, for fear of cavities. Go for it. make it as near to life or removed from life as you want. I am just advancing the argument because I'm bored but dont want to play WoW. Nothing is purely black and white IRL, and there are plenty of shades of grey in WoW that did not exist in the RTS games, simply because the "characters" are played by real people, and real people are complicated and can't, by their nature, be one or the other entirely. In her life, Meadhbh has "seen" paladins commit murder and treachery, all the while professing to follow the ways of the light. Meanwhile, she has also seen warlocks protect others and put their lives in danger when there was no apparent benefit for them to do so. As such, she has a good bit of contempt for the hypocrisy of all sorts, and for the more arbitrary distinctions between good and evil that have nothing to do with a person's actions. She is rather complicated, she cannot be a white-hat entirely, because of her ability to summon demons, and she is rather sarcastic and almost violently vindictive when those she cares for are harmed, but she is also fiercely loyal to them and she is driven more by love, and wanting to protect those she loves, than by any sort of hate. Rather, she exists in one of those grey areas, just as the vast majority of people do. Very true! Thats what I meant by my last paragraph. My personal preference is to not mix life with fantasy. Fantasy and Wow by definition should be break from real life not a continuation of it. In traditional (real) fantasy black and white are fixed eg. luke skywalker was good darthvader was bad, gandalf was good, sauron was bad. In modern fantasy dark vader is good turned bad. He also was driven by love and revenge to commit evil acts that he thought was for the better good. On the other hand tyrannus and the emporer are only bad. In a traditional and legal sense, vader is still bad no matter his motivations, smeagol and saruman are bad and so is Meadhbh (sorry to say). In a court of law Meadhbh would be convicted as a murderer and user of demonic magic. Even if Meadhbh only used her demons to fetch a glass of water for children in stormwind what she is doing is weakening the fabric between Azeroth and the Twisting Nether. If Meadhbh is level 50 plus then no doubt she has summoned a demon that will in 1 minute begin killing her allies and maybe even her. She is playing with forces beyond her complete control. A reckless disregard for society. All true paladins of the light should by right be able to smite your ass on sight. Interfaction PvP.... sweet. Paladins can kill because they are sanctioned by the crown, their order and 'the light'. Paladins who deviate from the sanctioned killings are no longer real paladins if they commit these act and still profess to be righteous then they are liars as well as criminals. In any court of law they too would be held accountable for their actions and stripped of their title. But there is no court of law in this fantasy world.... rules can be broken ('good warlocks' and 'bad paladins') not because it is right and not because rules are arbitrary but because there is no one there to enforce them. ((thread officially hijacked and flown into skyscraper))
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Post by meadhbh on Jun 19, 2006 9:34:47 GMT -5
LotR was hardly completely black and white, and neither is Star Wars.
Frodo was tempted by the ring, and would have been taken by it if not for Gollum forcibly removing it from him. Faramir, in the book, was also tempted and refused.
Anakin Skywalker/Darth Vader is a classic example of "The Road to Hell is paved with good intentions." He had the best of intentions in turning to the Dark Side for what he thought was more power, and in the end he was able to pull away from what he had become, somewhat, when he revealed himself to his son.
If the protagonist has never done anything wrong, or the antagonist has never done anything good (even if that was for selfish reasons), it makes for a very one-dimensional and uninteresting character.
Ach, the teacher in me is coming out, sorry about that. I teach Literature/Writing, and character development is one of my favorite subjects. ;D
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